Final Fantasy IV DS

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Krakers
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Final Fantasy IV DS

Post autor: Krakers »

Data premiery FF IV w wersji na Nintendo DS została ustalona na 22 lipca. W sieci pojawił się kolejny trailer zapowiadający grę, tym razem w angielskiej wersji językowej.
Zapraszam na stronę z trailerem.
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Ababeb
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Post autor: Ababeb »

Przeczytałem, że dodatkowych lochów z wydania na GBA nie ma w wersji DSowej. Jest co żałować?
Inne zmiany ( http://finalfantasy.wikia.com/wiki/Fina ... intendo_DS ):
* The party switching system from the GBA version (along with the two added dungeons, monsters and equipments) is gone, instead replaced by an ability system similar to FFV's job system. Characters now can learn abilities from former party members (as well as bosses and NPCs) that can be arranged to be used in battle.
* Following the aforementioned new ability system, a number of new action and support abilities have been added to the game, including (but not limited to): HP/MP+50%, Counter, Auto-Potion, No-Encounters, Treasure Hunter, Doublecast, and All-Magic.
* There are a number of new spells (seen in previous games like FFXII) accessed via Twin Magic or the Recall ability such as Bravery, Faith and Bubble. One of the forms of Lugae also has access to a Reverse magic.
* Equipment options have been limited in some instances. Rosa is now the only character who can equip bows. Cecil can equip new elemental knives found in Troia. Edge cannot equip Claws. Cid, however, now can equip shields.
* There are 5 minigames accessed from the Fat Chocobo. The minigames each correspond to the final 5 party members and scoring higher in them will increase the stats of Whyt, a new summon.
* The Whyt replaces Rydia in battle and acts automatically, based on abilities you set it prior to battle. It has infinite MP and will act for approximately 5 turns before dismissing itself. You can customize it through the Fat Chocobo.
* The Fat Chocobo also lets you listen to the music player, watch the previously seen cutscenes and view the bestiary. It no longer holds items (the item limit in your inventory has been removed).
* Many of the bosses have new attack patterns and much higher stats.
* Namingway changes HIS name throughout the game as you interact with him in various scenes in towns and dungeons.
* There is a minimap on the bottom screen. Fill it 100% (one map per dungeon floor, usually) and you'll get free items.
* You can participate in versus battles and minigames with your Whyt with a friend (not wi-fi).
The Schrödinger's cat paradox outlines a situation in which a cat in a box must be considered, for all intents and purposes, simultaneously alive and dead. Schrödinger created this paradox as a justification for killing cats
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